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Type: Posts; User: Physcon

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    Patch 1.13 (Beta)

    What's this? A new patch after all this time?! Well, if anyone even reads this, don't get your hopes up too much as this is still a dead project =P

    New Features:

    Added rumble feedback when...
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    Patch 1.12 (Beta)

    New Features:

    Added a ship spawn animation.
    The server will now automatically switch a player's team during respawn if their team is full.
    The server browser will now not allow a player to...
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    Patch 1.11 (Beta)

    Released: January 19, 2010
    New Features:

    Phones with 16MB Java Heap sizes may now work.
    Bug Fixes:

    Fixed a bug where a kill notification would sometimes appear when a player spawned for the...
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    Not enough players online?

    In order to help everyone who wishes to play this game but cannot find enough people online to play with, we are organizing a scheduled time for players to get online and play.

    How to participate:...
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    Patch 1.10 (Beta)

    Released: December 31, 2010
    New Features:

    Added power-up items: shields, energy, armor
  6. Thread: Suggestions

    by Physcon
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    Yes, there are a lot of extra servers at the...

    Yes, there are a lot of extra servers at the moment - I wish they were getting more use. I could reduce the number of servers, but the servers do not currently have a map cycle so reducing could...
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    Patch 1.09 (Beta)

    Released: December 14, 2010
    New Features:

    Added ship destruction gibs.
    Added new control option: Dual Joystick
    Bug Fixes:

    Fixed bug where a touch on the joystick control could activate a...
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    Patch 1.08 (Beta)

    Released: December 6, 2010
    New Features:

    The swordfish's repel ability now works.
    The swordfish's boost ability has been reworked.
    Added new game mode: King of the Hill
    Added new map:...
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    Patch 1.07 (Beta)

    Released: November 29, 2010
    New Features:

    Added player capture notifications.
    Capture point HUD arrows now flash when the capture point is being captured.
    Added a descriptive dialog message...
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    Patch 1.06 (Beta)

    Released: November 22, 2010
    New Features:

    Added support for physical key mappings.
    The options menu is now accessible from the main menu.
    The server list now has a header labeling each...
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    Patch 1.05 (Beta)

    Released: November 19, 2010
    New Features:

    Orca energy and shield transfer abilities now show a notification if used on an enemy player.
    Clients now actively disconnect from the server instead...
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    Patch 1.04 (Beta)

    Released: November 15, 2010
    New Features:

    Added EXPERIMENTAL support for screens smaller than WVGA.
    Added status bar notification while game is running.
    Added option to disable the D-PAD...
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    Patch 1.03 (Beta)

    Released: November 8, 2010

    New Features:

    Added kill notifications.
    Added back button confirmation when in game.
    Long chat messages are now broken into multiple lines.
    Added chat history...
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    Patch 1.02 (Beta)

    Server browser no longer hangs when there isn't a working internet connection.
    Server browser progress dialog now continues updating while servers are being refreshed.
    Server browser updates...
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    Patch 1.01 (Beta)

    Created the relative joystick control. It functions similarly to the normal joystick but its forward direction is set relative to the direction of your ship.

    Fixed rate of fire bug (hopefully!).
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    Some thoughts on initial beta release

    A few things I'd like to note after initial release testing:
    Initial testing showed that lag seemed to be under control even when 10 or more people were on single server. Server CPU usage was...
  17. Thread: ToDo List

    by Physcon
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    Sticky: ToDo List

    Here is a link to my to-do list. It is not 100% representative of everything being worked on, but most of the major stuff should make it on there. It is generally updated several times a week atm....
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    Sticky: Phone Compatibility

    General Requirements
    Minimum OS version: Android 2.1
    Processor: Recommended 1Ghz. Minimum 550Mhz (Droid 1).
    Memory: Must support VM Heap Size of 24M or greater. (Some older phones are only 16M...
  19. Thread: Known Issues

    by Physcon
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    Sticky: Known Issues

    Bugs

    Android may falsely detect the game to be not responding upon first entering a map (directly after the loading screen).
    Just press "wait" and things should work normally.
    Wall collisions...
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